Hiiii! I played this game a few months ago and really liked it, but I had to delete it. Today I downloaded it again and while playing I got an error and wanted to let you know about that. Here is the error message I got:
Had a really great time trying this! The mechanic did a great job of slowly ramping up so it never felt too complicated or tough. Still not fully sure though how I accomplished some of these where I swear I hit a wall but it still launched me, but I'll take it!
Graphics look great, my goodness the music took me by surprise and I loved it! I did beat the main game while I was recording, but thinking I want to try some of the bonuses on a stream sometime! Took a look at the first one and I feel like I'm gonna need a stream to beat them with how hard they seem X)
Figured I'd just poke at this out of curiosity, but ended up beating the whole demo in my browser, lol! This is an immediately fun game with a lot of potential for expansion!
It's been so long since a platformer has gotten me as excited as this game has; I usually leave the review for the second and third paragraph, but before reading on and if you're able to, play this game. Right now. (If you can't, want to read the review first, or just want to watch someone else do it, that's totally fine too)
Regular platforming movement aside, this game's gimmick is that you're able to release your "soul" in order to propel yourself in the direction that it ends facing in; the soul (which is released facing upwards upon use) can be turned left and right, and either once it reaches a certain distance from the player or if the player uses the soul button again after release, they are sent with both the momentum and angle of direction of the soul. At face value, this sounds like a more difficult to control version of double jumping and dashing, but the amount of freedom you get from choosing where and how hard you get through in certain angles makes this game feel extremely liberating. While the base game is easy enough to where you don't have to focus on micromanaging your momentum and shot angle, the 5 bonus levels make extreme use of these concepts, making even a slight angle difference cost you half a level's worth of progress. Add onto this some amazing music and pleasing visuals, and you have yourself a masterful game that will test your patience and skill.
There weren't any glitches that I could find on my two playthroughs of the game, but I will say this: the bonus stages are difficult. Really difficult. This game doesn't hold your hand in teaching how your soul can be sent vertically on release, nor about the minute angle differences. Every jump and level is possible (there are even stages that can be done a few different ways), so keep trying and experiment with aiming your soul. By far the hardest level was Bonus Stage 4, if you're curious :)
All in all, this game needs an official full release. It's a beautiful love letter to the platformer genre, and I can't wait to hopefully see it receive a massive update!
god damn, was not expecting to get in and immediately start vibing. the gameplay is fantastic and the music and graphics suit it so well. i had a blast playing this. may or may not be jammin' to the ost for a while…
This is amazing. i find myself replaying this all the time! it's so satisfying to play this game and find the little secrets (spoiler?) Like the little flower room, the fact that you can scape the pauses and the end of the game if you jump over the bench and the huge hand at the end too. There's so much love put into this game and you can see it.
SO SO SO GOOD! the controls a really good, although sometimes pressing x to use the soul feels a bit akward. the levels are super well designed, and the different mechanics are introduced super fluidly. i would love to see more of this game!
edit: it's a lot easier to use the soul when you use the arrow keys for movement.
i just finished it, i don't usually play these kind of games but this was really fun!! i thought i was going to give up midway but i ended up doing the whole thing, i enjoyed it alot :) i might try to speedrun it tomorrow
This might be the best platformer i've played in a while, and i'm not joking when i say that. This game is fresh, creative, looks and sounds amazing (props for the music btw, coming from a fellow producer), and it had me hooked, especially with the endless mode. Props to you man, what an awesome game.
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Great game! really caught me. I wasn't looking to play anything, just browsing but this game pulled me in immediately
Glad to hear it!
Idk why, but this game is by far one of my favorite games. the soundtrack, the color scheme, EVERYTHING is just perfect...
Thanks :)
Just finished the final challenge level. This was great! Well done!
Hiiii! I played this game a few months ago and really liked it, but I had to delete it. Today I downloaded it again and while playing I got an error and wanted to let you know about that.
Here is the error message I got:
___________________________________________
############################################################################################
ERROR in
action number 1
of Step Event0
for object oCharacter:
Unable to find instance for object index 133272
at gml_Object_oCharacter_Step_0
############################################################################################
gml_Object_oCharacter_Step_0 (line -1)
Very fun and innovative concept. Keep up the great work!
holy crap these bonus levels are hard but i finished the first one (edit) and the second one
and really nice and fun game gj
plus i got a score of around 20 on endless
(edit: 42 lol)
found a good pattern so you don't run out of orbs
I tried speedrunning it and got 3:15. This was a lot better than I thought it would be especially considering it originally took me half an hour.
Apparently people can go as fast as 1:15!
I feel like this is a new skill I need to hone.
Had a really great time trying this! The mechanic did a great job of slowly ramping up so it never felt too complicated or tough. Still not fully sure though how I accomplished some of these where I swear I hit a wall but it still launched me, but I'll take it!
Graphics look great, my goodness the music took me by surprise and I loved it! I did beat the main game while I was recording, but thinking I want to try some of the bonuses on a stream sometime! Took a look at the first one and I feel like I'm gonna need a stream to beat them with how hard they seem X)
cool game made me feel like a farmer
Figured I'd just poke at this out of curiosity, but ended up beating the whole demo in my browser, lol! This is an immediately fun game with a lot of potential for expansion!
I don't believe that I have been as hopeful for the future of a platformer since celeste. What an amazing little demo I wish you all the best of luck!
I am an endless mode enjoyer
me too!
i beat 95% of the game because of bonus levels
95?
It's been so long since a platformer has gotten me as excited as this game has; I usually leave the review for the second and third paragraph, but before reading on and if you're able to, play this game. Right now. (If you can't, want to read the review first, or just want to watch someone else do it, that's totally fine too)
Regular platforming movement aside, this game's gimmick is that you're able to release your "soul" in order to propel yourself in the direction that it ends facing in; the soul (which is released facing upwards upon use) can be turned left and right, and either once it reaches a certain distance from the player or if the player uses the soul button again after release, they are sent with both the momentum and angle of direction of the soul. At face value, this sounds like a more difficult to control version of double jumping and dashing, but the amount of freedom you get from choosing where and how hard you get through in certain angles makes this game feel extremely liberating. While the base game is easy enough to where you don't have to focus on micromanaging your momentum and shot angle, the 5 bonus levels make extreme use of these concepts, making even a slight angle difference cost you half a level's worth of progress. Add onto this some amazing music and pleasing visuals, and you have yourself a masterful game that will test your patience and skill.
There weren't any glitches that I could find on my two playthroughs of the game, but I will say this: the bonus stages are difficult. Really difficult. This game doesn't hold your hand in teaching how your soul can be sent vertically on release, nor about the minute angle differences. Every jump and level is possible (there are even stages that can be done a few different ways), so keep trying and experiment with aiming your soul. By far the hardest level was Bonus Stage 4, if you're curious :)
All in all, this game needs an official full release. It's a beautiful love letter to the platformer genre, and I can't wait to hopefully see it receive a massive update!
My Playthrough:
Thank you for the thoughtful review!
this game is actually amazing, but the bonus levels are way to hard for me
Even though this is now my kind of game genre. I got totaly hooked by the gameplay. Nice work!
god damn, was not expecting to get in and immediately start vibing. the gameplay is fantastic and the music and graphics suit it so well. i had a blast playing this. may or may not be jammin' to the ost for a while…
a solid 9/10 from my dog
Simply amazing! Feels good to play. The music and sound effect are great!
Good game.
Good music.
I had a lot fun when I played it.
Incredible, super fun little game. I only wish that it had a "sum of best" display as well, which doesn't seem like it should be too difficult to add.
This is amazing. i find myself replaying this all the time! it's so satisfying to play this game and find the little secrets
(spoiler?)
Like the little flower room, the fact that you can scape the pauses and the end of the game if you jump over the bench and the huge hand at the end too.
There's so much love put into this game and you can see it.
thank you : )
Self (Gameplay Walkthrought)
SO SO SO GOOD! the controls a really good, although sometimes pressing x to use the soul feels a bit akward. the levels are super well designed, and the different mechanics are introduced super fluidly. i would love to see more of this game!
edit: it's a lot easier to use the soul when you use the arrow keys for movement.
Amazing and beautifully imagined and drawn! Well done
Super fun game, amazing aesthetic and just really impressive overall. Great work :)
Incredible, just incredible how the f*** you make so a good game, the soundtrack is awesome 11/10 for the creators and for the game
I can't start. I've been pressing x for 2 minutes now.
Holy s... This is one of the best Games i have seen on itch.io :DDD
very sick! I love the mechanics
I don't usually play platform games but i really enjoyed playing this. I loved the story behind it and the types of levels. Great job guys!
awesome!!!!!
The Final Bonus Level was a way too hard.
I've beat it anyway, cuz im gud
so good
The OST seems really good!
Love the symbolism. Inflating yourself to jump through space, in search for the fragment of yourself. Mechanics are spot on!
i just finished it, i don't usually play these kind of games but this was really fun!! i thought i was going to give up midway but i ended up doing the whole thing, i enjoyed it alot :) i might try to speedrun it tomorrow
This might be the best platformer i've played in a while, and i'm not joking when i say that. This game is fresh, creative, looks and sounds amazing (props for the music btw, coming from a fellow producer), and it had me hooked, especially with the endless mode. Props to you man, what an awesome game.
endless mode be like